Part of a small team of artists, we all had chapters to work closely with a designer. This was great fun. Because of the low polygon limitation of Wii, a lot of clever texture work had to be made. I was given an award for my texture work on this project. Woohoo! Great to be appreciated!
On this project, I also create FMA (script based film sequences) and also FMV creator for intro videos or final boss kill videos plus special unlock video at the end which I created in my own time.
Screenshots are the levels I worked on, not always from camera perspective but sometimes zoomed out to see more.